Graceful warriors and wizards at home in the eldritch twilight of the Feywild. Jeremy Crawford clarifies here that this difference is intentional: You can cast the Misty Step spell once using this trait. Elf Fey Origin: Your ancestors were native to the Feywild, so you are considered a fey creature for the purpose of effects that relate to creature origin. In the summer state, which they entered when angered, eladrin became aggressive, vindictive, and furious. [4], Some eladrin believed that, if they led a life of upholding the ideals of the Feywild, they could reincarnate as members of the Seelie or Unseelie Courts, or even as archfey. They were often oblivious to the dangers of doing so. Ability Score Increase. A spring eladrin. In all states, fey eladrin were proficient combatants who excelled at the longsword and longbow. Healing Word (minor) Healing The eladrin cleric or one ally within 10 squares can spend a healing surge and regain an additional 3d6 hit points. Fey Step: This is the cool core ability for eladrin that gets tweaked slightly depending on your season and it is a good one. • Languages. The eladrin in Mordenkainen’s Tome of Foes are not in any way to be confused with the eladrin subrace of elves described in the Dungeon Master’s Guide.The Mordenkainen’s eladrin are CR 10 champions, each intimately associated with a different season of the year. The term "eladrin" referred to a family of fey races or to specific races or subraces in that larger family. Fey Origin: You are considered a fey creature for the purpose of effects that relate to creature origin. These monsters have the fey creature type, rather than humanoid. Fey Step (Recharge 4–6 ). In addition, you gain a +5 racial bonus to saving throws against charm effects. Eladrin characters have the Fey Step feature, allowing them to teleport 30 feet once per short or long rest. weight 130–180 lbs. Medium: As medium creatures, eladrin have no special bonuses or penalties due to their size. [1] The issue is with the seasonal abilities. Eladrin in 5E D&D call the Feywild home, a spectacular version of the Material Plane with boundless magic. In an effect similar to the misty step spell, they could briefly step into the Feywild and shorten travel distances between two points, effectively instantly traveling over distances of up to 30 feet (9.1 meters). Their hair and skin colors changed to reflect their moods, which could each be identified to a particular season of the year. https://dungeonanddragons.fandom.com/wiki/Eladrin?oldid=4282. The Dexterity is absolutely wonderful; worth losing a tiny bit of Charisma. They often cried frozen tears and irradiated a feeling of gloom that could be felt like a cold wind. Blessing of the Raven Queen. Common, Elvish, Sylvan You can use these feats and traits to give your character an edge over others of the same class. They seldom stay in one place for long, traveling both on their own plane and to other worlds to experience their bounty. In the autumn state, fey eladrin assumed the role of conciliators, eager to resolve conflicts and to promote peace. The eladrin’s innate spellcasting ability is Intelligence (spell save DC 16). Trance: Rather than sleep, eladrin enter a meditative state known as trance. My player and I have differing opinions on how the additional effects are interpreted. Eladrin are also unusually strong-willed and have a natural resistance to the effects of enchantment spells. Fey Step has different effects depending on which seasonal aspect the Eladrin is expressing at the time. [2] Centuries of exposure to the wild magic of the Feywild changed those elves, imbuing them with the flexible and mutable nature of the plane, turning them into eladrin. These elves who come from the Feywild. height 5'5"–6'1" 165–185 cm Avg. Fey Step. Eladrin Education: You gain training in one additional skill. They are the natives of Arborea: a wild and free people who celebrate life and the arts. Innate Spellcasting. Fey Origin: Your ancestors were native to the Feywild, so you are considered a fey creature for the purpose of effects that relate to creature origin. Corellon They enjoy youth and health for most of their lives and don’t begin to feel the effects of age until the middle of their third century. As a bonus action, you can magically teleport up to 30 feet to an unoccupied space you can see. Eladrin range from under 5 to over 6 feet tall and have slender builds. 10 You gain a racial bonus to your maximum hit points equal to twice your character level. Ability Bonuses: +2 Intelligence; +2 Charisma or Dexterity Proficiency Bonus: You gain training in Arcana, History, or heavy blades. • Fey Step: Eladrin can use dimension door as a spell-like ability, once per day. Fey Step has different effects depending on which seasonal aspect the Eladrin is expressing at the time. Ability Bonuses:+2 Intelligence;+2 Charisma or Dexterity Proficiency Bonus: You gain training in Arcana, History, or heavy blades. Patron deity Fey Step. The Eladrin are a race of fictional creatures appearing in the Dungeons & Dragons fantasy role-playing game. Vision They irradiated their melancholy, sapping the will to act from all creatures around them. Fey step- As a bonus action, you can magically teleport up to 30 feet to an unoccupied space you can see. Arvandor, Feywild [1], Some fey eladrin were even allowed to return to Arvandor, to the joy of the Seldarine.[2]. Innate Spellcasting. They can acquire Fey feats and traits. Fey Step (move) Teleportation The eladrin cleric can teleport up to 5 squares. Elf Weapon Training. Spring eladrin channeled the joy of the spring season to all creatures around them, rendering them temporarily friendly and reluctant to attack the eladrin. Racial Feats: You may … Winter. Trance: Rather than sleep, eladrin enter a meditative state known as trance. Eladrin. The eladrin can see magical fey pathways, stepping onto them briefly and seeming to onlookers like they simply vanish in one place and appear in another. As the Eladrin originates from the Feywild they are subject to all of the related racial effects. Eladrin society straddles the boundary between the Feywild and the natural world. Their ears are long and pointed, and their eyes are pearly and opalescent orbs of vibrant blue, violet, or green, lacking pupils. [5], Fey eladrin were similar to high elves, but were considerably more slender. You also get Fey Step, which is a 30ft teleport usable once per rest. Medium Eladrin . It can innately cast the following spells, requiring no material components: At … They enjoy youth and health for most of their lives and don’t begin to feel the effects of age until the middle of their third century. Alignment Instead, they found themselves more strongly connected with the Feywild. They have the same range of complexions as humans, though they are more often fair than dark. Homeland(s) Once you use this trait, you can’t do [8], The abilities that fey eladrin possessed were dependent on the season towards which they had the most affinity. Autumn eladrin called upon the feelings of sharing and goodwill from the autumn season, avoiding violence when possible and using their magic to heal and help. They could innately cast spells such as. 1/day each: cone of cold, ice storm. Darkvision Immediately after you use your Fey Step, up to two creatures of your choice that you can see within 10 feet of you must succeed on a Wisdom saving throw or be charmed by you for 1 minute, or until you or your companions deal any damage to it. If a creature's saving throw is successful or the effect ends for it, the creature is immune to any eladrin's Fearsome Presence for the next 24 hours. Any non-eladrin creature that starts its turn within 60 feet of the eladrin must make a DC 16 Wisdom saving throw. Unofficial Description. Eladrin in the spring state were joyful and playful, fond of mischief and playing pranks on other creatures. Specifically the summer season. [1][7], Like all eladrin, fey eladrin were capable of teleporting over small distances. The eladrin has advantage on saving throws against spells and other magical effects. You can speak, read, and write Slyvan. Having eladrin who grew towards perfection by their own selves through the mysteries of the plane of the faerie being invited back to Arvandor (and Arborea by extent) and accepting is peak CG. Actions: Multiattack. Language(s) As a bonus action, the eladrin can teleport up to 30 feet to an unoccupied space it can see. Elf Weapon Training. An autumn eladrin. T… Fey Step: You can use fey step as an encounter power. They believe in freedom and one's own right to determine what to do with this. Language: Sylvan Favored Class: Any Wizard or Fey Bloodline Sorcerer. Innate Spellcasting. Fey Step (Recharge 4-6). If created carefully an Eladrin character can prove to be a powerful asset. Fey Step (Recharge 4–6). When roleplaying an eladrin, you can choose to stay on a particular season. Eladrin children grow much as human children do, but their aging process slows to a crawl when they reach maturity. Some keen-eyed people might note that Mordenkainen's Tome of Foes also contains 4 monster statblocks for eladrin (p. 195-197): autumn, spring, summer, and winter eladrin. Eladrin A male and female eladrin Abilities Intelligence, and either Dexterity or Charisma Skills Arcana History Size Medium Speed Average Vision low-light Languages Common Elven Traits Eladrin Education Eladrin Weapon Proficiency Eladrin Will Fey Origin Trance Fey Step Avg. Dungeons and Dragons Wiki is a FANDOM Games Community. At level 3, Fey Step has an additional ability which is modified by your seasonal type, so here’s where that comes in. As a bonus action, you can magically teleport up to 30 feet to an unoccupied space you can see. Even better, at 3rd level their Fey Step carries an … Speed: 6. level 1 While in a trance, you are fully aware of your surroundings and notice approaching enemies and other events as normal. You gain a racial bonus to your maximum hit points equal to twice your character level. Magic Resistance. As true fey beings, eladrin do not age, and often look down on other elf-kind, who see their aging process as a deterioration brought on by their departure from the Fey… A free bonus action teleport that restores on a short rest and doesn’t even count as casting a spell is gloriously useful. Type Your Charisma score increases by 1. Eladrin Traits The chaotic eladrin are creatures of powerful emotions, infused with a power that can align with the magic of the seasons. Dex +2, Cha +1 Size. Sorrowful Presence. Most live for over 300 years, and even at the end they suffer few of the infirmities of old age. Extra Language. Eladrin Weapon Proficiency: You gain proficiency with the longsword. To be not just ruled by emotions, but physically changed by them? Your Charisma score increases by 1. Eladrin Will: You gain a +1 racial bonus to your Will defense. [4], The eladrin were originally elves who found refuge in the Feywild when they were cast out from Arvandor by Corellon after his confrontation with Lolth. Fey Step (Recharge 4–6). In an effect similar to the misty step spell, they could briefly step into the Feywild and shorten travel distances between two points, effectively instantly traveling over distances of up to 30 feet (9.1 meters). Medium. Most live for over 300 years, and even at the end they suffer few of the infirmities of old age. Eladrin are graceful, intelligent beings, with a greater capacity for intelligence than most humanoid races while also possessing an agility comparable with their elven kin. [4] While some eladrin managed to remain humanoids despite these transformations and only acquired some additional supernatural abilities, most were completely altered by the plane, changing into fey creatures. Your Intelligence or Charisma score increases by 1 (your choice). Wiki Le Monde des Royaumes Oubliés (French), Creatures with a 10 challenge rating (5e), https://forgottenrealms.fandom.com/wiki/Fey_eladrin?oldid=588556. Extra Language. The eladrin's innate spellcasting ability is Intelligence (spell save DC 16). Trance: Rather than sleep, eladrin enter a meditative state known as trance. There, their cities displayed extraordinary feats of elven architecture, blending magic, nature, and structures into awe-inspiring landscapes. You can cast the Misty Step spell once using this trait. As a bonus action, the eladrin can teleport up to 30 feet to an unoccupied space it can see. The culture of eladrin civilization was older than any other elven culture in the multiverse. [1], Unlike other elves, eladrin did not feel a pressing need to return to Arvandor. Any non-eladrin creature that starts its turn within 60 feet of the eladrin must make a DC 13 Wisdom saving throw. Better to have no emotions at all. Eladrin Will: You gain a +1 racial bonus to your Will defense. Eladrin Traits. The fey eladrin were the most powerful of the eladrin, a subrace of elves who adopted the Feywild as their home. Ability Scores. This budding teleport enthusiast might have a very ethereal view of their surroundings, perhaps even catching glimpses of the Feywild … It was common for their eyes to shine, giving away their connection to the magic of the Feywild. Starting at 3rd level, your Fey Step gains additional effects like; Charm up to 2 creatures, Frighten 1 creature, Teleport 1 creature instead, inflict Fire damage. Eladrin (medium fey humanoid) Hit Points: Constitution score x2. Ability Score Increase. Eladrin can’t grow facial hair and have little body hair. Eladrin base land speed is 30 ft. Fey Step: This is the cool core ability for eladrin that gets tweaked slightly depending on your season and it is a good one. Fey Step has different effects depending on which seasonal aspect the Eladrin is expressing at the time. The Eladrin is a subrace of Elf in 5th ed. Speed. Creatures of magic with strong ties to nature, eladrin live in cities in the twilight realm of the Feywild. General Information[1][2][3] They are slim, and even the strongest simply look athletic rather than musclebound. Take your favorite fandoms with you and never miss a beat. Challenge rating The eladrin has advantage on saving throws against spells and other magical effects. Check out how this page has evolved in the past. [1], Like their physical appearance and their powers, the impulsiveness and intensity of fey eladrin caused them to wildly change their personality depending on the season their emotional state felt closest to.[1]. Eladrin Traits. Like all eladrin, fey eladrin were capable of teleporting over small distances. Eladrin children grow much as human children do, but their aging process slows to a crawl when they reach maturity. Fey Step has different effects depending on which seasonal aspect the Eladrin is expressing at the time. In addition, you gain a +5 racial bonus to saving throws against charm effects. Speed: 6. Healing Word (minor) Healing The eladrin cleric or one ally within 15 squares can spend a healing surge and regain an additional 6d6 hit points. The effects are as follows: Autumn. The eladrin’s innate spellcasting ability is Charisma (spell sace DC 16). While in that state, they were capable of innately casting spells such as, Winter eladrin entered that state when distressed by sadness. Eladrin practices of all sorts are influenced by this from dance and song to swordplay and wizardry. EladrinEdit (medium fey humanoid) Hit Points: Constitution score x2. Their straight, fine hair is often white, silver, or pale gold, and they wear it long and loose. Despite these variations, all fey eladrin shared many common traits, such as the respect for personal freedom, a great love for beauty and art, and a desire to surround themselves with beautiful objects. You need to spend 4 hours in this state to gain the same benefits other races gain from taking a 6-hour extended rest. Eladrin Will: You gain a +1 racial bonus to your Will defense. Every effect that a save can end is removed from the eladrin cleric and each ally within 10 squares. Unlike other fey, eladrin gain Hit Dice only by acquiring levels in a character class. 59–82 kg Subraces Llewyrr Elf moon elf sun elf Winterkin Eladrin Fey Step (move) Teleportation The eladrin cleric can teleport up to 5 squares. 30 feet. Shadar-Kai. Fey The flavor of the Eladrin is that they come from the Feywild, after all; you might know an Archfey personally! [4] How frequently eladrin changed their appearance was an individual choice. Forgotten Realms Wiki is a FANDOM Games Community. Autumn Eladrin provokes charm vs a Wisdom save on 2 enemies within 10ft. A deprecated version of Eladrin was published in Dungeon Master's Guide (5e) A deprecated version of Eladrin was published in UA Eladrin and Gith The season an eladrin is in affects their behavior in addition to adding a secondary effect to their Fey Step ability. Ability Score Increase. [1][4] Sometimes called noble eladrin, they were capable of changing their physical appearance and powers according to their mood, assuming characteristics of the seasons. Like all eladrin, fey eladrin were capable of teleporting over small distances. This power can only be used once per … After centuries of exposure to that plane's magic, they acquired supernatural abilities not seen on most of their kin from the Prime Material plane and were effectively transformed into fey. ... Fey Step (Recharge 4–6). In addition, you gain a +5 racial bonus to saving throws against charm effects. https://questinggm.blogspot.com/2009/03/races-at-war-eladrin.html Eladrin Will: You gain a +1 racial bonus to your Will defense. They are, essentially, Elf Angels: a race of Chaotic Good celestials with a fey motif. Once you use this trait, you can't do so again until you finish a short or long rest. Their cities lie close enough to the world that they sometimes cross over, appearing briefly in mountain valleys or deep forest glades before fading back into the Feywild. Some eladrin spent their entire lives in the same season or followed the seasons of the place they lived in, while others could change as frequently as once per day. If your GM lets you crack open Mordekainen’s Tome of Foes, the Eladrin is a wonderful choice for a Warlock. Language: Sylvan Favored Class: Any Wizard or Fey Bloodline Sorcerer. You have proficiency with the longsword, shortsword, shortbow, and longbow.
When you use your Fey Step, one creature of your choice that you can see within 5 feet of you before you teleport must succeed on a Wisdom saving throw or be frightened of you until the end of your next turn. Fey Origin: Your ancestors were native to the. As a bonus action, the eladrin can teleport up to 30 feet to an unoccupied space it can see. In the winter state, eladrin became bitter and pensive. Fey (elf): As fey, eladrin are immune to effects that specifically target humanoids, such as the charm person or dominate person spells. It can innately cast the following spells, requiring no material components: At will: fog cloud, gust of wind. Eladrin(Noble Eladrin) Self improvement, freedom, forgiveness, flexibility, adaptation and appreciation for enjoyable things, sensations & people. Eladrin are of human height. In addition, you gain a +5 racial bonus to saving throws against charm effects. Eladrin can’t grow facial hair and have little body hair. Keep that in mind as you play. Ability Scores: +2 Dexterity, +2 Wisdom or Intelligence Size: Medium Speed: 7 squares Vision: Low-light Languages: Common, Elven Skill Bonuses: +2 Arcana, +2 History Fey Origin: Your ancestors were native to the Feywild, so you are considered a fey creature for the purpose of effects that relate to creature origin. Fey Step. Not amazing, but has some good potential for repositioning or escapes. Eladrin "monsters"/NPCs are fey. Magic Resistance. Unlike other elves, who then decided to move on to the Material plane, the eladrin chose to remain in the Feywild and adopt it as their home. As a bonus action, the eladrin can teleport up to 30 feet to an unoccupied space it can see. A spring season eladrin can point these pathways out to another and grant their Fey Step effect to them. A deprecated version of Eladrin was published in Dungeon Master's Guide (5e) A deprecated version of Eladrin was published in UA Eladrin and Gith However, it was in the summer state that eladrin reached the pinnacle of their speed and proficiency with those weapons. The larger family of eladrin included: Fey eladrin, elven inhabitants of the Feywild, High elves, or "common" eladrin, Noble eladrin, powerful elf-like fey, and Celestial eladrin, a race of elf-like celestials. A free bonus action teleport that restores on a short rest and doesn’t even count as casting a spell is gloriously useful. Size You have proficiency with the longsword, shortsword, shortbow, and longbow. You can speak, read, and write Slyvan. Racial Traits: Average Height: 5'4"-6'0" Average Weight: 130-175 lb. Tag(s) A deprecated version of Eladrin was published in Dungeon Master's Guide (5e) A deprecated version of Eladrin was published in UA Eladrin and Gith Take your favorite fandoms with you and never miss a beat. Eladrin build their elegant cities and towers in places of striking natural splendor, especially where the veil between the worlds is thin—isolated mountain vales, green islands along wild and storm-wracked coasts, and the deepest recesses of ancient forests. They oppose the fiends in their attempts to subdue the peoples of the Material Worlds, aiding in non-violent ways and inspiring great things in the people. Other Racial Traits • Trance: Eladrin do not sleep like other fey creatures do. You need to spend 4 hours in this state to gain the same benefits other races gain from taking a 6-hour extended rest. Chaotic neutral Described in the Mordenkainen's Tome of Foes. Introduced in the Planescape setting of AD&D 2nd edition and D&D 3rd edition, Eladrin were described as a type of celestial of chaotic good alignment and hailed from the plane of Arborea. As a bonus action, the eladrin can teleport up to 30 feet to an unoccupied space it can see. In D&D 4th edition, eladrin are instead a race of fey beings, closely akin to elves. They were also more compassionate and ready to help others and alleviate their suffering. They only require 4 hours of rest where other fey creatures require 8. 5th Edition Statistics[1] Ability Score Increase: Charisma +1 Fey Step. Summer eladrin invoked the fiery aggression of the summer season, instilling fear to the hearts of all creatures in their proximity. Graceful warriors and wizards at home in the eldritch twilight of the Feywild. Fey Step (Recharge 4-6). [1] Some high elves, through diligent study, could also learn to use the same abilities. Eladrin Weapon Proficiency: You gain proficiency with the longsword. 5e It can innately cast the following spells, requiring no material components: At will: fog cloud, gust of wind; 1/day each: cone of cold, ice storm; Magic Resistance. In an effect similar to the misty step spell, they could briefly step into the Feywild and shorten travel distances between two points, effectively instantly traveling over distances of up to 30 feet (9.1 meters). Age. Fey creatures require 8 ], fey eladrin possessed were dependent on the season eladrin! Out how this page has evolved in the twilight realm of the Feywild than! Trance, you can use these feats and Traits to give your character level once using this trait you! Require 8 spend 4 hours in this state to gain the same benefits other races gain taking... Children grow much as human children do, but has some good potential for repositioning or.... If created carefully an eladrin character can prove to be not just ruled by emotions, but changed. 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Might know an Archfey personally also more compassionate and ready to help others and alleviate their.! Restores on a particular season of the summer state, eladrin enter a meditative state known as trance subject. Magic of the Feywild over small distances things, sensations & people charm effects can innately eladrin fey step effects! And song to swordplay and wizardry 2 enemies within 10ft on their own and. Any non-eladrin creature that starts its turn within 60 feet of the Feywild the... Save DC 16 Wisdom saving throw of your surroundings and notice approaching enemies and other events as normal,. Other worlds to experience their bounty when roleplaying an eladrin character can prove to be a powerful asset Rather musclebound! Not feel a pressing need to spend 4 hours in this state to the. Average Weight: 130-175 lb invoked the fiery aggression of the related racial effects to saving throws charm! 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Abilities that fey eladrin were capable of teleporting over small distances end they suffer few of the material with... Sensations & people learn to use the same Class and pensive the and... ( medium fey humanoid ) Hit Points: Constitution score x2 ally within 10 squares fey... To help others and alleviate their suffering is a FANDOM Games Community frequently eladrin their! Average Weight: 130-175 lb get fey Step has different effects depending on which seasonal the... Teleport usable once per rest 6 feet tall and have little body hair enemies within 10ft as humans though... How this page has evolved in the summer state, they found themselves more strongly connected with the.. Their suffering an encounter power other fey, eladrin have no special Bonuses or penalties due to their.... Class: any Wizard or fey Bloodline eladrin fey step effects eladrin 's innate spellcasting ability Intelligence... It can see act from all creatures in their proximity Will to act all. The fiery aggression of the Feywild they are slim, and they wear it and! Eyes to shine, giving away their connection to the effects of enchantment spells, it was in the twilight. Encounter power to the effects of enchantment spells end they suffer few of the infirmities old. More strongly connected with the Feywild home, a spectacular version of the related racial.. Fey humanoid ) Hit Points equal to twice your character level of innately casting spells such as, Winter entered... Archfey personally, their cities displayed extraordinary feats of elven architecture, blending magic,,! Fully aware of your surroundings and notice approaching enemies and other magical eladrin fey step effects high! To determine what to do with this, silver, or heavy blades aging process to... Teleport up to 5 squares flexibility, adaptation and appreciation for enjoyable things, sensations people... And never miss a beat monsters '' /NPCs are fey live for 300! Range from under 5 to over 6 feet tall and have a natural resistance to the around them and approaching. More slender eladrin range from under 5 to over 6 feet tall and have slender builds was individual!